import java.awt.*;
public class GuessGui extends Frame {
Button bored;
Button submit;
Label instruction;
Label result;
Choice guess;
public native void submitGuess(int number);
public native void done();
static {
System.loadLibrary("guidll");
}
GuessGui() {
setTitle("Guess");
init();
pack();
setSize(200, 200);
}
public void showWindow() {
show();
}
public void results(String s) {
result.setText(s);
repaint();
}
public void init() {
bored = new Button("Bored!");
submit = new Button("Guess");
instruction = new Label(" Choose a number from 1 to 6");
result = new Label(" Try your luck ");
guess = new Choice();
guess.add("1"); guess.add("2"); guess.add("3");
guess.add("4"); guess.add("5"); guess.add("6");
setLayout(new FlowLayout());
add(instruction);
add(guess);
add(result);
add(submit);
add(bored);
setBackground(Color.orange);
validate();
}
/* This is the JDK 1.0 method for handling events*/
public boolean handleEvent(Event event) {
if (event.id == Event.ACTION_EVENT) {
if (event.target == submit) {
submitGuess(guess.getSelectedIndex()+1);
}
else if (event.target == bored) {
done();
}
}
return super.handleEvent(event);
}
}
/* End of File */