#if !defined(__THREAD_H)
#define __THREAD_H
class Thread
{
public:
Thread();
virtual ~Thread();
bool Create(DWORD dwParam = 0,DWORD dwCreationFlags = 0);
operator HANDLE();
protected:
HANDLE hThread;
DWORD dwParam;
virtual UINT ThreadFunction(DWORD) = 0;
#if __BORLANDC__
DWORD dwThreadId;
friend void _USERENTRY ThreadFunction(LPVOID param);
#else
UINT dwThreadId;
friend UINT _stdcall ThreadFunction(LPVOID param);
#endif
};
inline Thread :: operator HANDLE()
{
return hThread;
}
#endif
// End of File