| Package com.ms.com.directX |
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public final class d3dViewportStruc {
public int dwSize;
public int dwX;
public int dwY;
public int dwWidth;
public int dwHeight;
public float dvScaleX;
public float dvScaleY;
public float dvMaxX;
public float dvMaxY;
public float dvMinZ;
public float dvMaxZ;
}
Defines the visible 3D volume and the 2D screen area that a 3D volume projects onto for the GetViewport and SetViewport methods.
When the viewport is changed, the driver builds a new transformation matrix.
The coordinates and dimensions of the viewport are given relative to the top left of the device.
See also d3dViewport.
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