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D3DRMCONSTRAIN_ Values

Describes the axes of rotation to constrain when viewing a d3drmFrame object. The LookAt method uses this enumerated type.

D3DRMCONSTRAIN_X
Use only y- and z-rotations.
D3DRMCONSTRAIN_Y
Use only x- and z-rotations.
D3DRMCONSTRAIN_Z
Use only x- and y-rotations.


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